Subsify - Subscription tracking app
Subsify - Subscription tracking app
Subsify - Subscription tracking app
Subsify - Subscription tracking app
Track and manage online subscriptions logically and conveniently
Track and manage online subscriptions logically and conveniently
Track and manage online subscriptions logically and conveniently
Track and manage online subscriptions logically and conveniently




Project summary
Subsify is a mobile application curated to simplify and optimize management of various subscription services. The project, is a screening test, developed in just three days, enhances user convenience by tracking subscriptions, setting renewal reminders, and suggesting potential savings.
Problem
Oftentimes the monthly payments for subscription services fly under the radar, especially when consumers subscribe to more than one

The brief
Design an intuitive, user-friendly mobile app to help users track, manage, and optimize their online subscriptions.

Competitor Analysis
After conducting a thorough competitor analysis of 5 similar apps, I gained some valuable insights that helped me improve my app’s features and user experience.

I aim to design a human-centered solution by researching the target audience’s challenges based on market and competitor data.

Design phase
After identifying our users' challenges and defining the flow of the app, I moved on to the creation of userflow and wireframes.



The design concept was driven by three principles: clarity, informativeness, and thoughtfulness:
Simple and clear user interface
Data demonstrated in an easy-to-understand graphic format
User-centric design approach to meet the target users' needs effectively.

The '$' signifies the financial aspect of tracking subscriptions. The rectangular shape mimics the radar, reinforcing the app's role as a reliable tool for tracking of users' various subscriptions.


The homescreen gives an immediate overview of the user's active subscriptions, a line chart illustrating their subscription spendings accompanied by the number of active subscriptions, the combined price, and upcoming payments, providing the key information right at a glance.

Moving on to the 'Add New Subscription' screen, users are presented with a categorized list of subscriptions: 'Popular' and 'All'. Selecting one, a popup prompts users to connect the subscription app for syncing. Post sync, users are directed to the subscription detail page. If chosen to manually enter the subscription, users are taken to the 'Add Subscription' screen.

Tapping on the menu bar, users can navigate to the 'History' screen, displaying the total amount spent each month, along with every subscription's details.
Another option in the menu bar is the 'Statistics' screen. Here, users find a 'Spending Report' section with a bar chart comparing weekly or monthly expenses. Additionally, a pie chart illustrates the proportion of expenses for all subscriptions, sorted by category.
Moving on
Reflecting on this project, a few areas come to mind where I would make adjustments if I were to repeat the process:
Inclusion of User Testing: I created wireframes and UI designs based on my understanding of the user needs, however, I did not incorporate user testing in my process. If I were to do it differently, I would conduct iterative usability testing at various stages of the design process to gather feedback, ensure that the design was intuitive, and make necessary adjustments before finalizing the design.
More Time for Design Iteration: The timeline was quite compressed for this project. If I had more time, I would have liked to iterate on my designs more, especially after user testing, to refine the user experience and aesthetics of the app.
Project summary
Subsify is a mobile application curated to simplify and optimize management of various subscription services. The project, is a screening test, developed in just three days, enhances user convenience by tracking subscriptions, setting renewal reminders, and suggesting potential savings.
Problem
Oftentimes the monthly payments for subscription services fly under the radar, especially when consumers subscribe to more than one

The brief
Design an intuitive, user-friendly mobile app to help users track, manage, and optimize their online subscriptions.

Competitor Analysis
After conducting a thorough competitor analysis of 5 similar apps, I gained some valuable insights that helped me improve my app’s features and user experience.

I aim to design a human-centered solution by researching the target audience’s challenges based on market and competitor data.

Design phase
After identifying our users' challenges and defining the flow of the app, I moved on to the creation of userflow and wireframes.



The design concept was driven by three principles: clarity, informativeness, and thoughtfulness:
Simple and clear user interface
Data demonstrated in an easy-to-understand graphic format
User-centric design approach to meet the target users' needs effectively.

The '$' signifies the financial aspect of tracking subscriptions. The rectangular shape mimics the radar, reinforcing the app's role as a reliable tool for tracking of users' various subscriptions.


The homescreen gives an immediate overview of the user's active subscriptions, a line chart illustrating their subscription spendings accompanied by the number of active subscriptions, the combined price, and upcoming payments, providing the key information right at a glance.

Moving on to the 'Add New Subscription' screen, users are presented with a categorized list of subscriptions: 'Popular' and 'All'. Selecting one, a popup prompts users to connect the subscription app for syncing. Post sync, users are directed to the subscription detail page. If chosen to manually enter the subscription, users are taken to the 'Add Subscription' screen.

Tapping on the menu bar, users can navigate to the 'History' screen, displaying the total amount spent each month, along with every subscription's details.
Another option in the menu bar is the 'Statistics' screen. Here, users find a 'Spending Report' section with a bar chart comparing weekly or monthly expenses. Additionally, a pie chart illustrates the proportion of expenses for all subscriptions, sorted by category.
Moving on
Reflecting on this project, a few areas come to mind where I would make adjustments if I were to repeat the process:
Inclusion of User Testing: I created wireframes and UI designs based on my understanding of the user needs, however, I did not incorporate user testing in my process. If I were to do it differently, I would conduct iterative usability testing at various stages of the design process to gather feedback, ensure that the design was intuitive, and make necessary adjustments before finalizing the design.
More Time for Design Iteration: The timeline was quite compressed for this project. If I had more time, I would have liked to iterate on my designs more, especially after user testing, to refine the user experience and aesthetics of the app.
Project summary
Subsify is a mobile application curated to simplify and optimize management of various subscription services. The project, is a screening test, developed in just three days, enhances user convenience by tracking subscriptions, setting renewal reminders, and suggesting potential savings.
Problem
Oftentimes the monthly payments for subscription services fly under the radar, especially when consumers subscribe to more than one

The brief
Design an intuitive, user-friendly mobile app to help users track, manage, and optimize their online subscriptions.

Competitor Analysis
After conducting a thorough competitor analysis of 5 similar apps, I gained some valuable insights that helped me improve my app’s features and user experience.

I aim to design a human-centered solution by researching the target audience’s challenges based on market and competitor data.

Design phase
After identifying our users' challenges and defining the flow of the app, I moved on to the creation of userflow and wireframes.



The design concept was driven by three principles: clarity, informativeness, and thoughtfulness:
Simple and clear user interface
Data demonstrated in an easy-to-understand graphic format
User-centric design approach to meet the target users' needs effectively.

The '$' signifies the financial aspect of tracking subscriptions. The rectangular shape mimics the radar, reinforcing the app's role as a reliable tool for tracking of users' various subscriptions.


The homescreen gives an immediate overview of the user's active subscriptions, a line chart illustrating their subscription spendings accompanied by the number of active subscriptions, the combined price, and upcoming payments, providing the key information right at a glance.

Moving on to the 'Add New Subscription' screen, users are presented with a categorized list of subscriptions: 'Popular' and 'All'. Selecting one, a popup prompts users to connect the subscription app for syncing. Post sync, users are directed to the subscription detail page. If chosen to manually enter the subscription, users are taken to the 'Add Subscription' screen.

Tapping on the menu bar, users can navigate to the 'History' screen, displaying the total amount spent each month, along with every subscription's details.
Another option in the menu bar is the 'Statistics' screen. Here, users find a 'Spending Report' section with a bar chart comparing weekly or monthly expenses. Additionally, a pie chart illustrates the proportion of expenses for all subscriptions, sorted by category.
Moving on
Reflecting on this project, a few areas come to mind where I would make adjustments if I were to repeat the process:
Inclusion of User Testing: I created wireframes and UI designs based on my understanding of the user needs, however, I did not incorporate user testing in my process. If I were to do it differently, I would conduct iterative usability testing at various stages of the design process to gather feedback, ensure that the design was intuitive, and make necessary adjustments before finalizing the design.
More Time for Design Iteration: The timeline was quite compressed for this project. If I had more time, I would have liked to iterate on my designs more, especially after user testing, to refine the user experience and aesthetics of the app.
Project summary
Subsify is a mobile application curated to simplify and optimize management of various subscription services. The project, is a screening test, developed in just three days, enhances user convenience by tracking subscriptions, setting renewal reminders, and suggesting potential savings.
Problem
Oftentimes the monthly payments for subscription services fly under the radar, especially when consumers subscribe to more than one

The brief
Design an intuitive, user-friendly mobile app to help users track, manage, and optimize their online subscriptions.

Competitor Analysis
After conducting a thorough competitor analysis of 5 similar apps, I gained some valuable insights that helped me improve my app’s features and user experience.

I aim to design a human-centered solution by researching the target audience’s challenges based on market and competitor data.

Design phase
After identifying our users' challenges and defining the flow of the app, I moved on to the creation of userflow and wireframes.



The design concept was driven by three principles: clarity, informativeness, and thoughtfulness:
Simple and clear user interface
Data demonstrated in an easy-to-understand graphic format
User-centric design approach to meet the target users' needs effectively.

The '$' signifies the financial aspect of tracking subscriptions. The rectangular shape mimics the radar, reinforcing the app's role as a reliable tool for tracking of users' various subscriptions.


The homescreen gives an immediate overview of the user's active subscriptions, a line chart illustrating their subscription spendings accompanied by the number of active subscriptions, the combined price, and upcoming payments, providing the key information right at a glance.

Moving on to the 'Add New Subscription' screen, users are presented with a categorized list of subscriptions: 'Popular' and 'All'. Selecting one, a popup prompts users to connect the subscription app for syncing. Post sync, users are directed to the subscription detail page. If chosen to manually enter the subscription, users are taken to the 'Add Subscription' screen.

Tapping on the menu bar, users can navigate to the 'History' screen, displaying the total amount spent each month, along with every subscription's details.
Another option in the menu bar is the 'Statistics' screen. Here, users find a 'Spending Report' section with a bar chart comparing weekly or monthly expenses. Additionally, a pie chart illustrates the proportion of expenses for all subscriptions, sorted by category.
Moving on
Reflecting on this project, a few areas come to mind where I would make adjustments if I were to repeat the process:
Inclusion of User Testing: I created wireframes and UI designs based on my understanding of the user needs, however, I did not incorporate user testing in my process. If I were to do it differently, I would conduct iterative usability testing at various stages of the design process to gather feedback, ensure that the design was intuitive, and make necessary adjustments before finalizing the design.
More Time for Design Iteration: The timeline was quite compressed for this project. If I had more time, I would have liked to iterate on my designs more, especially after user testing, to refine the user experience and aesthetics of the app.
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